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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/7/2026 12:16:44 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7c7133c75b20411baebc1287567b8d83

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 412
Difficulty: Difficult
Map Difficulty Score: 214.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number C Jungle Blockade 5 K Sand Blockade 2 R J G Water Blockade 4 O E Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 412 260 117
45%
33
13%
14
5%
5
2%
52
20%
7
3%
32
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - C (456, -312) 120° (2x) 120° 41.0
4 Blockade - Sand Blockade 2 (889, -571) 300° (5x) on top -
5 Hex Map - K (1004, -468) 240° (4x) 120° 62.0
6 16 Space Strip - R (1250, -818) 120° (2x) 60° 33.0
7 Hex Map - J (1594, -393) 60° (1x) 58.0
8 Blockade - Water Blockade 4 (1591, -375) 180° (3x) on top -
9 Hex Map - G (1459, 150) 180° (3x) 300° 69.0
10 16 Space Strip - O (1024, 421) 60° (1x) 240° 38.0
11 Hex Map - E (596, 378) 60° (1x) 270° 70.0
12 Ending - Jungle (226, 378) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 120° Hex Map - C 300° 7 8
2 C → K Hex Map - C 120° Hex Map - K 300° 5 8
3 K → R Hex Map - K 120° 16 Space Strip - R 300° 4 8
4 R → J 16 Space Strip - R 60° Hex Map - J 240° 3 5
5 J → G Hex Map - J Hex Map - G 180° 5 6
6 G → O Hex Map - G 300° 16 Space Strip - O 120° 4 6
7 O → E 16 Space Strip - O 240° Hex Map - E 60° 5 7
8 E → N Hex Map - E 180° Hex Map - N 7 8
9 E → Jungle Hex Map - E 270° Ending - Jungle 120° 2 4


Generated with v11.2.6