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Setup for 2 Player a Game of Quest for El Dorado

Generated on 3/25/2025 2:33:02 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7d3d243a56274bd2bd311680e1e918d5

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles
Map Traverse Score: 335
Difficulty: Easy
Map Difficulty Score: 111.9

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number J G N Q K P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
3 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 335 220 112
51%
37
17%
5
2%
3
1%
42
19%
5
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - J (455, 311) 300° (5x) 60° 59.0
3 Hex Map - G (864, 700) 0° (0x) 300° 70.0
4 Hex Map - N (454, 1090) 300° (5x) 240° 49.0
5 16 Space Strip - Q (111, 893) 60° (1x) 240° 26.0
6 Hex Map - K (-225, 694) 240° (4x) 300° 62.0
7 16 Space Strip - P (-659, 734) 120° (2x) 330° 26.0
8 Ending - Jungle (-692, 1014) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 8
2 J → G Hex Map - J 60° Hex Map - G 240° 5 6
3 G → N Hex Map - G 300° Hex Map - N 120° 5 6
4 N → Q Hex Map - N 240° 16 Space Strip - Q 60° 8 11
5 Q → K 16 Space Strip - Q 240° Hex Map - K 60° 8 14
6 K → C Hex Map - K 180° Hex Map - C 7 9
7 K → F Hex Map - K 180° Hex Map - F 7 9
8 K → P Hex Map - K 300° 16 Space Strip - P 120° 5 11
9 P → Jungle 16 Space Strip - P 330° Ending - Jungle 180° 3 7


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