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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/16/2026 5:24:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7d5b308a61e34308ac9097af5a2d0320

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 318
Difficulty: Very Difficult
Map Difficulty Score: 239.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number C Jungle Blockade 1 N Rubble Blockade 6 F Jungle Blockade 5 O I Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 318 207 85
41%
44
21%
11
5%
4
2%
36
17%
4
2%
23
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (483, -306) 240° (4x) on top -
3 Hex Map - C (593, 77) 180° (3x) 120° 41.0
4 Blockade - Rubble Blockade 6 (1072, -104) 300° (5x) on top -
5 Hex Map - N (1187, -1) 60° (1x) 180° 49.0
6 Blockade - Jungle Blockade 5 (1545, -519) 0° (0x) on top -
7 Hex Map - F (1413, -544) 180° (3x) 180° 69.0
8 16 Space Strip - O (1385, -1050) 120° (2x) 120° 38.0
9 Hex Map - I (1677, -1327) 240° (4x) 90° 79.0
10 Ending - Water (2047, -1327) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → C Starting - B 60° Hex Map - C 240° 3 4
2 C → N Hex Map - C 120° Hex Map - N 300° 3 4
3 N → F Hex Map - N 180° Hex Map - F 3 5
4 F → R Hex Map - F 120° 16 Space Strip - R 300° 3 5
5 F → O Hex Map - F 180° 16 Space Strip - O 1 2
6 O → I 16 Space Strip - O 120° Hex Map - I 300° 5 8
7 I → Water Hex Map - I 90° Ending - Water 300° 3 9


Generated with v11.1.2