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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/16/2026 4:45:16 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7f20567b8ae346b0826cdcd1c6f13dc8

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern
Map Traverse Score: 412
Difficulty: Difficult
Map Difficulty Score: 221.8

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number T Rubble Blockade 6 U Rubble Blockade 3 D Sand Blockade 2 Q N X Water Blockade 4 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 240° (4x) 77 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 78 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - X 120° (2x) 70 37 15 7 0 1 3 1 0 7 3 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 412 248 101
41%
53
21%
10
4%
6
2%
42
17%
3
1%
8
3%
19
8%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - T (548, -156) 240° (4x) 180°, 60° 77.0
4 Blockade - Rubble Blockade 3 (815, -674) 0° (0x) on top -
5 Hex Map - U (683, -699) 300° (5x) 60° 78.0
6 Blockade - Sand Blockade 2 (1120, -927) 240° (4x) on top -
7 Hex Map - D (1230, -544) 240° (4x) 60° 69.0
8 16 Space Strip - Q (1636, -227) 180° (3x) 60° 26.0
9 Hex Map - N (2045, 83) 60° (1x) 49.0
10 Blockade - Water Blockade 4 (2315, 101) 180° (3x) on top -
11 Hex Map - X (2183, 626) 120° (2x) 30° 70.0
12 Ending - Water (2368, 948) 30° (1x) - -
13 Tavern - Rubble (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 3 5
2 T → U Hex Map - T 180° Hex Map - U 5 8
3 U → D Hex Map - U 60° Hex Map - D 240° 3 8
4 D → Q Hex Map - D 60° 16 Space Strip - Q 240° 3 8
5 Q → N 16 Space Strip - Q 60° Hex Map - N 240° 3 5
6 N → X Hex Map - N Hex Map - X 180° 5 8
7 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 6 7
8 X → Water Hex Map - X 30° Ending - Water 240° 3 8


Generated with v11.2.9