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Setup for 3-Player a Game of Quest for El Dorado

Generated on 2/11/2026 2:32:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7f5487cb79f848d38bf573d0dccf7a42

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 362
Difficulty: Difficult
Map Difficulty Score: 172.6

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - White Player Number T Rubble Blockade 3 X Water Blockade 4 P E U Jungle Blockade 1 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 362 210 74
35%
45
21%
12
6%
6
3%
33
16%
4
2%
11
5%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - T (547, 155) 120° (2x) 120°, 180° 75.0
4 Blockade - Water Blockade 4 (934, -182) 300° (5x) on top -
5 Hex Map - X (1049, -79) 240° (4x) 60° 69.0
6 16 Space Strip - P (1525, 117) 120° (2x) 60° 26.0
7 Hex Map - E (2053, 230) 0° (0x) 70.0
8 Blockade - Jungle Blockade 1 (1959, 248) 180° (3x) on top -
9 Hex Map - U (1827, 773) 180° (3x) 30° 77.0
10 Ending - Water (2012, 1095) 30° (1x) - -
11 Tavern - Sand (547, -195) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 60° Hex Map - T 240° 5 8
2 T → X Hex Map - T 120° Hex Map - X 300° 7 10
3 X → P Hex Map - X 60° 16 Space Strip - P 240° 3 7
4 P → E 16 Space Strip - P 60° Hex Map - E 240° 3 6
5 E → U Hex Map - E Hex Map - U 180° 7 8
6 T → Sand Hex Map - T 180° Tavern - Sand 4 7
7 U → Water Hex Map - U 30° Ending - Water 240° 3 7


Generated with v9.2.4