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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/2/2026 3:17:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=7ff6378409a740b2b88d9fc357529dd4

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 416
Difficulty: Difficult
Map Difficulty Score: 191.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - White Player 4 - Red Player Number L Sand Blockade 2 F Rubble Blockade 6 D Water Blockade 4 G Jungle Blockade 5 M Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 240° (4x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - D 120° (2x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - G 240° (4x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 416 230 120
52%
34
15%
19
8%
6
3%
28
12%
8
3%
15
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Sand Blockade 2 (433, -259) 300° (5x) on top -
3 Hex Map - L (548, -156) 240° (4x) 120° 70.0
4 Blockade - Rubble Blockade 6 (981, -415) 300° (5x) on top -
5 Hex Map - F (1096, -312) 240° (4x) 180° 70.0
6 Blockade - Water Blockade 4 (1090, -830) 0° (0x) on top -
7 Hex Map - D (958, -855) 120° (2x) 180° 69.0
8 Blockade - Jungle Blockade 5 (952, -1373) 0° (0x) on top -
9 Hex Map - G (820, -1398) 240° (4x) 180° 70.0
10 Blockade - Rubble Blockade 3 (1087, -1916) 0° (0x) on top -
11 Hex Map - M (955, -1941) 300° (5x) 150° 92.0
12 Ending - Water (1140, -2263) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 5 9
2 L → F Hex Map - L 120° Hex Map - F 300° 5 8
3 F → D Hex Map - F 180° Hex Map - D 5 8
4 D → G Hex Map - D 180° Hex Map - G 4 6
5 G → M Hex Map - G 180° Hex Map - M 3 7
6 M → Water Hex Map - M 150° Ending - Water 3 6


Generated with v9.3.13