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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/24/2026 12:36:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=800941b0a8ce4835b757bc40eaeb3db4

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 481
Difficulty: Very Difficult
Map Difficulty Score: 647.9

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number U Jungle Blockade 1 X Jungle Blockade 5 S Sand Blockade 2 K Water Blockade 4 O D F Rubble Blockade 3 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 481 286 134
47%
51
18%
13
5%
6
2%
42
15%
7
2%
13
5%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (341, -415) 300° (5x) on top -
3 Hex Map - U (456, -312) 240° (4x) 180°, 60° 77.0
4 Blockade - Jungle Blockade 5 (814, -830) 0° (0x) on top -
5 Hex Map - X (682, -855) 300° (5x) 120° 69.0
6 Blockade - Sand Blockade 2 (885, -1504) 300° (5x) on top -
7 Hex Map - S (1000, -1401) 240° (4x) 60° 55.0
8 Blockade - Water Blockade 4 (1483, -1707) 240° (4x) on top -
9 Hex Map - K (1593, -1324) 0° (0x) 60° 62.0
10 16 Space Strip - O (2045, -1085) 0° (0x) 0° 38.0
11 Hex Map - D (1771, -697) 60° (1x) 60° 68.0
12 Blockade - Rubble Blockade 3 (1978, -535) 240° (4x) on top -
13 Hex Map - F (2088, -152) 180° (3x) 90° 69.0
14 Ending - Jungle (2458, -152) 90° (2x) - -
15 Tavern - Sand (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 5 8
2 U → X Hex Map - U 180° Hex Map - X 0° 3 7
3 X → S Hex Map - X 120° Hex Map - S 300° 1 5
4 S → K Hex Map - S 60° Hex Map - K 240° 3 6
5 K → O Hex Map - K 60° 16 Space Strip - O 240° 4 7
6 U → Sand Hex Map - U 60° Tavern - Sand 240° 6 9
7 O → D 16 Space Strip - O 0° Hex Map - D 180° 3 6
8 D → F Hex Map - D 60° Hex Map - F 240° 1 3
9 F → Jungle Hex Map - F 90° Ending - Jungle 300° 3 6


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