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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/7/2025 7:52:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=804f167bcb0b426bb42af1c1a8eda204

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Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 28 cave tokens in stacks of 4
Map Traverse Score: 518
Difficulty: Very Difficult
Map Difficulty Score: 621.5

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number H Water Blockade 4 D Rubble Blockade 3 L Rubble Blockade 6 M Jungle Blockade 1 E Jungle Blockade 5 R P J Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
13 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
14 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
15 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 518 299 133
44%
61
20%
21
7%
7
2%
45
15%
8
3%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (249, -571) 300° (5x) on top -
3 Hex Map - H (364, -468) 300° (5x) 120° 59.0
4 Blockade - Rubble Blockade 3 (889, -571) 300° (5x) on top -
5 Hex Map - D (1004, -468) 300° (5x) 68.0
6 Blockade - Rubble Blockade 6 (1183, -450) 180° (3x) on top -
7 Hex Map - L (1051, 75) 300° (5x) 69.0
8 Blockade - Jungle Blockade 1 (866, 93) 180° (3x) on top -
9 Hex Map - M (734, 618) 180° (3x) 300° 91.0
10 Blockade - Jungle Blockade 5 (565, 387) 120° (2x) on top -
11 Hex Map - E (186, 774) 60° (1x) 70.0
12 16 Space Strip - R (5, 1164) 0° (0x) 300° 33.0
13 16 Space Strip - P (-337, 1512) 60° (1x) 300° 26.0
14 Hex Map - J (-719, 1859) 60° (1x) 270° 58.0
15 Ending - Water (-1089, 1859) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 3 6
2 H → D Hex Map - H 120° Hex Map - D 300° 1 4
3 D → L Hex Map - D Hex Map - L 180° 5 13
4 L → M Hex Map - L Hex Map - M 180° 1 4
5 M → E Hex Map - M 300° Hex Map - E 120° 3 4
6 E → R Hex Map - E 16 Space Strip - R 180° 4 5
7 R → P 16 Space Strip - R 300° 16 Space Strip - P 120° 1 2
8 P → J 16 Space Strip - P 300° Hex Map - J 120° 4 6
9 J → Water Hex Map - J 270° Ending - Water 120° 3 6


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