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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/28/2026 1:55:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8061266e1d3e4b338c2960dc465f6316

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades
Map Traverse Score: 435
Difficulty: Very Difficult
Map Difficulty Score: 250.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number E Rubble Blockade 6 K Jungle Blockade 1 J Jungle Blockade 5 O M D Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 240° (4x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
10 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 435 245 126
51%
36
15%
19
8%
5
2%
28
11%
6
2%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Rubble Blockade 6 (437, -228) 240° (4x) on top -
3 Hex Map - E (547, 155) 180° (3x) 71.0
4 Blockade - Jungle Blockade 1 (726, 173) 180° (3x) on top -
5 Hex Map - K (594, 698) 120° (2x) 62.0
6 Blockade - Jungle Blockade 5 (864, 716) 180° (3x) on top -
7 Hex Map - J (732, 1241) 240° (4x) 300° 59.0
8 16 Space Strip - O (436, 1515) 300° (5x) 240° 38.0
9 Hex Map - M (0, 1244) 240° (4x) 300° 92.0
10 Blockade - Water Blockade 4 (-31, 1247) 120° (2x) on top -
11 Hex Map - D (-410, 1634) 300° (5x) 270° 69.0
12 Ending - Jungle (-780, 1634) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 7 8
2 E → K Hex Map - E Hex Map - K 180° 5 9
3 K → J Hex Map - K Hex Map - J 180° 7 11
4 J → O Hex Map - J 300° 16 Space Strip - O 120° 8 11
5 O → M 16 Space Strip - O 240° Hex Map - M 60° 4 6
6 M → R Hex Map - M 180° 16 Space Strip - R 3 4
7 M → D Hex Map - M 300° Hex Map - D 120° 3 7
8 D → Jungle Hex Map - D 270° Ending - Jungle 120° 3 7


Generated with v11.1.4