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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/29/2026 1:45:53 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=80b344125cc74fa2bb2c68400215c140

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 408
Difficulty: Difficult
Map Difficulty Score: 198.4

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number G N P J D E Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
6 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 71 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 408 257 111
43%
55
21%
11
4%
5
2%
47
18%
4
2%
24
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - G (548, -156) 300° (5x) 120° 70.0
3 Hex Map - N (1004, -468) 60° (1x) 180° 49.0
4 16 Space Strip - P (1003, -858) 180° (3x) 180° 26.0
5 Hex Map - J (1184, -1248) 180° (3x) 180° 59.0
6 Hex Map - D (1228, -1791) 300° (5x) 240° 69.0
7 Hex Map - E (681, -1946) 180° (3x) 180° 71.0
8 16 Space Strip - Q (589, -2336) 0° (0x) 210° 26.0
9 Ending - Water (362, -2504) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 5 6
2 G → N Hex Map - G 120° Hex Map - N 300° 7 8
3 N → P Hex Map - N 180° 16 Space Strip - P 8 13
4 P → J 16 Space Strip - P 180° Hex Map - J 5 10
5 J → D Hex Map - J 180° Hex Map - D 5 10
6 D → E Hex Map - D 240° Hex Map - E 60° 5 7
7 E → Q Hex Map - E 180° 16 Space Strip - Q 7 10
8 Q → Water 16 Space Strip - Q 210° Ending - Water 60° 3 9


Generated with v11.2.9