Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/21/2026 2:17:11 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=80b4e0534a3e47aabb46a1d08d652c13

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 465
Difficulty: Very Difficult
Map Difficulty Score: 862.8

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number D Sand Blockade 2 H Water Blockade 4 O J E Rubble Blockade 3 L Jungle Blockade 5 N Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - H 0° (0x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - J 120° (2x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
12 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 465 283 127
45%
55
19%
14
5%
6
2%
53
19%
6
2%
22
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Sand Blockade 2 (529, -384) 240° (4x) on top -
3 Hex Map - D (639, -1) 0° (0x) 60° 69.0
4 Blockade - Water Blockade 4 (846, 161) 240° (4x) on top -
5 Hex Map - H (956, 544) 0° (0x) 120° 60.0
6 16 Space Strip - O (1546, 544) 0° (0x) 60° 38.0
7 Hex Map - J (1955, 854) 120° (2x) 59.0
8 Blockade - Rubble Blockade 3 (2407, 872) 180° (3x) on top -
9 Hex Map - E (2275, 1397) 300° (5x) 60° 71.0
10 Blockade - Jungle Blockade 5 (2804, 1013) 240° (4x) on top -
11 Hex Map - L (2914, 1396) 180° (3x) 60° 70.0
12 Blockade - Jungle Blockade 1 (3443, 1012) 240° (4x) on top -
13 Hex Map - N (3553, 1395) 120° (2x) 30° 49.0
14 Ending - Water (3738, 1717) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → D Starting - A 60° Hex Map - D 240° 1 3
2 D → H Hex Map - D 60° Hex Map - H 240° 1 4
3 H → O Hex Map - H 120° 16 Space Strip - O 300° 1 2
4 O → J 16 Space Strip - O 60° Hex Map - J 240° 3 5
5 J → E Hex Map - J Hex Map - E 180° 1 2
6 E → L Hex Map - E 60° Hex Map - L 240° 1 3
7 L → N Hex Map - L 60° Hex Map - N 240° 1 3
8 N → Water Hex Map - N 30° Ending - Water 240° 3 6


Generated with v11.2.9