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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/21/2026 9:08:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=80e8a8f925ef477db98e35217c0d7bb3

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 312
Difficulty: Easy
Map Difficulty Score: 98.0

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number K Sand Blockade 2 H Jungle Blockade 5 E Water Blockade 4 C Jungle Blockade 1 O Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 312 208 98
47%
37
18%
7
3%
4
2%
37
18%
4
2%
21
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - K (455, 311) 60° (1x) 62.0
4 Blockade - Jungle Blockade 5 (634, 329) 180° (3x) on top -
5 Hex Map - H (502, 854) 0° (0x) 59.0
6 Blockade - Water Blockade 4 (681, 872) 180° (3x) on top -
7 Hex Map - E (549, 1397) 180° (3x) 60° 70.0
8 Blockade - Jungle Blockade 1 (940, 1247) 240° (4x) on top -
9 Hex Map - C (1050, 1630) 60° (1x) 120° 41.0
10 16 Space Strip - O (1434, 1514) 120° (2x) 90° 38.0
11 Ending - Water (1694, 1634) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 60° Hex Map - K 240° 7 10
2 K → H Hex Map - K Hex Map - H 180° 7 12
3 H → E Hex Map - H Hex Map - E 180° 7 11
4 E → C Hex Map - E 60° Hex Map - C 240° 6 7
5 C → O Hex Map - C 120° 16 Space Strip - O 300° 7 9
6 O → Water 16 Space Strip - O 90° Ending - Water 300° 3 8


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