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Setup for 4 Player a Game of Quest for El Dorado

Generated on 5/6/2025 9:00:34 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=811772e6cef349038ccba4dab20a738a

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 416
Difficulty: Difficult
Map Difficulty Score: 195.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number K Jungle Blockade 1 D Water Blockade 4 P G I Jungle Blockade 5 E Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 416 245 132
54%
42
17%
15
6%
5
2%
32
13%
6
2%
13
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (433, -259) 300° (5x) on top -
3 Hex Map - K (548, -156) 0° (0x) 120° 62.0
4 Blockade - Water Blockade 4 (935, -493) 300° (5x) on top -
5 Hex Map - D (1050, -390) 300° (5x) 68.0
6 16 Space Strip - P (1233, 0) 0° (0x) 26.0
7 Hex Map - G (1232, 388) 180° (3x) 60° 69.0
8 Blockade - Jungle Blockade 5 (1577, 316) 240° (4x) on top -
9 Hex Map - I (1687, 699) 60° (1x) 60° 79.0
10 Blockade - Sand Blockade 2 (2124, 471) 240° (4x) on top -
11 Hex Map - E (2234, 854) 120° (2x) 30° 70.0
12 Ending - Water (2419, 1176) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 9
2 K → D Hex Map - K 120° Hex Map - D 300° 5 11
3 D → P Hex Map - D 16 Space Strip - P 180° 6 15
4 P → G 16 Space Strip - P Hex Map - G 180° 8 15
5 G → I Hex Map - G 60° Hex Map - I 240° 6 9
6 I → R Hex Map - I 60° 16 Space Strip - R 240° 3 4
7 I → E Hex Map - I 60° Hex Map - E 240° 5 6
8 E → Water Hex Map - E 30° Ending - Water 240° 3 6


Generated with v6.8.6