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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/30/2026 1:52:59 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=816ce4046d064e06958ec834e3c47429

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Blue 2
Red 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 430
Difficulty: Difficult
Map Difficulty Score: 210.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Red Player 4 - White Player Number D R J G E P L Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
4 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
7 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
8 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 430 257 121
47%
43
17%
16
6%
6
2%
42
16%
8
3%
21
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - D (547, 155) 180° (3x) 120° 68.0
3 16 Space Strip - R (977, 117) 300° (5x) 120° 33.0
4 Hex Map - J (1269, -160) 300° (5x) 180° 58.0
5 Hex Map - G (1404, -703) 60° (1x) 120° 69.0
6 Hex Map - E (1814, -1093) 120° (2x) 60° 70.0
7 16 Space Strip - P (2202, -978) 60° (1x) 60° 26.0
8 Hex Map - L (2597, -865) 300° (5x) 30° 69.0
9 Ending - Jungle (2782, -543) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 60° Hex Map - D 240° 5 10
2 D → R Hex Map - D 120° 16 Space Strip - R 300° 5 9
3 R → J 16 Space Strip - R 120° Hex Map - J 300° 6 8
4 J → G Hex Map - J 180° Hex Map - G 5 6
5 G → E Hex Map - G 120° Hex Map - E 300° 3 4
6 E → P Hex Map - E 60° 16 Space Strip - P 240° 7 12
7 P → L 16 Space Strip - P 60° Hex Map - L 240° 7 14
8 L → Jungle Hex Map - L 30° Ending - Jungle 240° 3 8


Generated with v11.1.4