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Setup for 4-Player a Game of Quest for El Dorado

Generated on 11/1/2026 1:52:53 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=81c27862d31a43518be0b2e70c9fc0e4

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Blue 3
Yellow 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 458
Difficulty: Very Difficult
Map Difficulty Score: 590.9

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Blue Player 4 - Yellow Player Number G Jungle Blockade 5 F Rubble Blockade 6 N Sand Blockade 2 P R C L Water Blockade 4 J Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
10 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
11 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
12 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
13 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
14 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
15 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 458 299 125
42%
58
19%
12
4%
6
2%
58
19%
9
3%
31
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (387, -337) 300° (5x) on top -
3 Hex Map - G (502, -234) 240° (4x) 120° 69.0
4 Blockade - Rubble Blockade 6 (797, -727) 300° (5x) on top -
5 Hex Map - F (912, -624) 240° (4x) 180° 69.0
6 Blockade - Sand Blockade 2 (906, -1142) 0° (0x) on top -
7 Hex Map - N (774, -1167) 0° (0x) 180° 49.0
8 16 Space Strip - P (473, -1673) 120° (2x) 120° 26.0
9 16 Space Strip - R (740, -1669) 120° (2x) 60° 33.0
10 Hex Map - C (1268, -1556) 120° (2x) 60° 41.0
11 Blockade - Water Blockade 4 (1475, -1394) 240° (4x) on top -
12 Hex Map - L (1585, -1011) 180° (3x) 60° 69.0
13 Blockade - Jungle Blockade 1 (2022, -1239) 240° (4x) on top -
14 Hex Map - J (2132, -856) 180° (3x) 90° 58.0
15 Ending - Jungle (2502, -856) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 7 8
2 G → F Hex Map - G 120° Hex Map - F 300° 3 4
3 F → N Hex Map - F 180° Hex Map - N 0° 5 7
4 N → P Hex Map - N 180° 16 Space Strip - P 0° 1 2
5 P → R 16 Space Strip - P 120° 16 Space Strip - R 300° 5 11
6 R → C 16 Space Strip - R 60° Hex Map - C 240° 1 2
7 C → L Hex Map - C 60° Hex Map - L 240° 1 4
8 L → J Hex Map - L 60° Hex Map - J 240° 5 9
9 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 6


Generated with v11.2.9