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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/10/2026 2:00:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=828bb8c59ced4f1ab63b4c502951ace2

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 472
Difficulty: Difficult
Map Difficulty Score: 225.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number X J S U O G L Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
3 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 472 281 114
41%
45
16%
13
5%
7
2%
59
21%
8
3%
15
5%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - X (456, -312) 0° (0x) 60°, 180° 69.0
3 Hex Map - J (911, -1) 180° (3x) 120° 58.0
4 Hex Map - S (1413, -235) 0° (0x) 60° 55.0
5 Hex Map - U (1914, -2) 240° (4x) 120° 77.0
6 16 Space Strip - O (2298, -118) 120° (2x) 120° 38.0
7 Hex Map - G (2636, -317) 60° (1x) 180° 69.0
8 Hex Map - L (2589, -860) 300° (5x) 150° 69.0
9 Ending - Water (2774, -1182) 150° (3x) - -
10 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 7 10
2 X → J Hex Map - X 60° Hex Map - J 240° 7 11
3 J → S Hex Map - J 120° Hex Map - S 300° 7 9
4 S → U Hex Map - S 60° Hex Map - U 240° 7 10
5 X → Sand Hex Map - X 180° Tavern - Sand 6 12
6 U → O Hex Map - U 120° 16 Space Strip - O 300° 7 9
7 O → G 16 Space Strip - O 120° Hex Map - G 300° 6 9
8 G → L Hex Map - G 180° Hex Map - L 7 12
9 L → Water Hex Map - L 150° Ending - Water 3 9


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