Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/16/2026 8:36:39 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=829976211491449d8ac0a355bbd20d92

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 467
Difficulty: Difficult
Map Difficulty Score: 222.1

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number Q O U X Sand Blockade 2 S Rubble Blockade 3 M Jungle Blockade 1 L Rubble Blockade 6 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
4 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
6 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
7 Blockade - Rubble Blockade 3 60° (1x) 1 1 0 0 0 0 0 0 1 0 0 0 0
8 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
9 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
10 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
11 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
12 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
13 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
14 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 467 264 117
44%
43
16%
17
6%
6
2%
42
16%
7
3%
12
5%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - Q (430, -38) 120° (2x) 60° 26.0
3 16 Space Strip - O (657, 271) 60° (1x) 120° 38.0
4 Hex Map - U (1052, -84) 120° (2x) 180°, 60° 77.0
5 Blockade - Sand Blockade 2 (1137, -602) 0° (0x) on top -
6 Hex Map - X (1005, -627) 180° (3x) 240° 69.0
7 Blockade - Rubble Blockade 3 (925, -1045) 60° (1x) on top -
8 Hex Map - S (550, -938) 60° (1x) 180° 55.0
9 Blockade - Jungle Blockade 1 (726, -1456) 0° (0x) on top -
10 Hex Map - M (594, -1481) 180° (3x) 120° 91.0
11 Blockade - Rubble Blockade 6 (981, -1818) 300° (5x) on top -
12 Hex Map - L (1096, -1715) 120° (2x) 90° 69.0
13 Ending - Water (1466, -1715) 90° (2x) - -
14 Tavern - Sand (1352, 94) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 120° 16 Space Strip - Q 300° 5 7
2 Q → O 16 Space Strip - Q 60° 16 Space Strip - O 240° 4 7
3 O → U 16 Space Strip - O 120° Hex Map - U 300° 4 8
4 U → X Hex Map - U 180° Hex Map - X 5 13
5 X → S Hex Map - X 240° Hex Map - S 60° 7 11
6 S → M Hex Map - S 180° Hex Map - M 7 9
7 M → L Hex Map - M 120° Hex Map - L 300° 3 5
8 U → Sand Hex Map - U 60° Tavern - Sand 240° 6 9
9 L → Water Hex Map - L 90° Ending - Water 300° 3 7


Generated with v11.2.9