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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/3/2026 10:58:56 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=82bad0625f9744798a587c76c22af7df

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 353
Difficulty: Difficult
Map Difficulty Score: 191.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Red Player 4 - Yellow Player Number H Jungle Blockade 5 K Water Blockade 4 F Sand Blockade 2 N Jungle Blockade 1 Q C Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 353 245 119
49%
47
19%
4
2%
4
2%
46
19%
5
2%
20
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - H (410, -390) 60° (1x) 180° 59.0
4 Blockade - Water Blockade 4 (677, -908) 0° (0x) on top -
5 Hex Map - K (545, -933) 300° (5x) 180° 62.0
6 Blockade - Sand Blockade 2 (539, -1451) 0° (0x) on top -
7 Hex Map - F (407, -1476) 300° (5x) 180° 69.0
8 Blockade - Jungle Blockade 1 (674, -1994) 0° (0x) on top -
9 Hex Map - N (542, -2019) 300° (5x) 120° 49.0
10 16 Space Strip - Q (1086, -2097) 180° (3x) 60° 26.0
11 Hex Map - C (1495, -1787) 120° (2x) 30° 41.0
12 Ending - Jungle (1680, -1465) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 5 9
2 H → K Hex Map - H 180° Hex Map - K 5 10
3 K → F Hex Map - K 180° Hex Map - F 5 9
4 F → N Hex Map - F 180° Hex Map - N 5 6
5 N → Q Hex Map - N 120° 16 Space Strip - Q 300° 3 6
6 Q → C 16 Space Strip - Q 60° Hex Map - C 240° 3 5
7 C → Jungle Hex Map - C 30° Ending - Jungle 240° 3 6


Generated with v11.1.11