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Setup for 4 Player a Game of Quest for El Dorado

Generated on 11/11/2025 4:49:12 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8327747742804a85a52cca62c0686b12

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 439
Difficulty: Very Difficult
Map Difficulty Score: 244.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number M Water Blockade 4 O D K Rubble Blockade 6 G Sand Blockade 2 F Jungle Blockade 1 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - M 120° (2x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 439 245 133
54%
31
13%
20
8%
5
2%
31
13%
7
3%
18
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (483, -306) 240° (4x) on top -
3 Hex Map - M (593, 77) 120° (2x) 60° 91.0
4 16 Space Strip - O (1045, 316) 180° (3x) 38.0
5 Hex Map - D (1135, 704) 60° (1x) 300° 68.0
6 Blockade - Rubble Blockade 6 (1150, 785) 120° (2x) on top -
7 Hex Map - K (771, 1172) 120° (2x) 300° 62.0
8 Blockade - Sand Blockade 2 (556, 863) 120° (2x) on top -
9 Hex Map - G (177, 1250) 0° (0x) 300° 69.0
10 Blockade - Jungle Blockade 1 (100, 1175) 120° (2x) on top -
11 Hex Map - F (-279, 1562) 60° (1x) 270° 69.0
12 Ending - Jungle (-649, 1562) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 3 4
2 M → O Hex Map - M 60° 16 Space Strip - O 240° 3 5
3 O → D 16 Space Strip - O Hex Map - D 180° 7 11
4 D → K Hex Map - D 300° Hex Map - K 120° 3 6
5 K → G Hex Map - K 300° Hex Map - G 120° 3 5
6 G → F Hex Map - G 300° Hex Map - F 120° 6 7
7 F → Jungle Hex Map - F 270° Ending - Jungle 120° 3 7


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