Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/18/2026 2:17:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8365a017391d4055a967d4cdd4fc3ec3

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 444
Difficulty: Very Difficult
Map Difficulty Score: 587.1

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Red Player Number Q X O F L Water Blockade 4 U Jungle Blockade 1 S Jungle Blockade 5 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - L 0° (0x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 444 263 115
44%
45
17%
12
5%
6
2%
42
16%
8
3%
15
6%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 16 Space Strip - Q (522, 118) 300° (5x) 120° 26.0
3 Hex Map - X (998, 153) 240° (4x) 60°, 180° 69.0
4 16 Space Strip - O (1474, 349) 120° (2x) 38.0
5 Hex Map - F (1772, 857) 60° (1x) 300° 69.0
6 Blockade - Water Blockade 4 (1787, 938) 120° (2x) on top -
7 Hex Map - L (1408, 1325) 0° (0x) 300° 69.0
8 Blockade - Jungle Blockade 1 (1469, 1484) 120° (2x) on top -
9 Hex Map - U (1090, 1871) 240° (4x) 240° 77.0
10 Blockade - Jungle Blockade 5 (1102, 1297) 60° (1x) on top -
11 Hex Map - S (727, 1404) 180° (3x) 270° 55.0
12 Ending - Jungle (357, 1404) 270° (5x) - -
13 Tavern - Sand (998, -197) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → Q Starting - B 60° 16 Space Strip - Q 240° 1 2
2 Q → X 16 Space Strip - Q 120° Hex Map - X 300° 3 7
3 X → O Hex Map - X 60° 16 Space Strip - O 240° 3 7
4 O → F 16 Space Strip - O Hex Map - F 180° 1 3
5 F → L Hex Map - F 300° Hex Map - L 120° 1 2
6 L → U Hex Map - L 300° Hex Map - U 120° 1 2
7 U → S Hex Map - U 240° Hex Map - S 60° 3 4
8 X → Sand Hex Map - X 180° Tavern - Sand 6 9
9 S → Jungle Hex Map - S 270° Ending - Jungle 120° 3 7


Generated with v11.2.9