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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/23/2026 8:14:49 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=83b4ca2b80e145f29a78fd3184516ebb

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 483
Difficulty: Very Difficult
Map Difficulty Score: 230.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number D P H I E Q N L Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
3 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
4 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
5 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
7 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 483 294 146
50%
62
21%
14
5%
6
2%
46
16%
6
2%
14
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - D (502, -234) 180° (3x) 120° 68.0
3 16 Space Strip - P (886, -350) 300° (5x) 120° 26.0
4 Hex Map - H (1270, -471) 60° (1x) 60° 59.0
5 Hex Map - I (1679, -82) 300° (5x) 60° 79.0
6 Hex Map - E (2180, 151) 60° (1x) 0° 70.0
7 16 Space Strip - Q (2272, 541) 180° (3x) 0° 26.0
8 Hex Map - N (2180, 929) 300° (5x) 0° 49.0
9 Hex Map - L (2318, 1472) 180° (3x) 30° 69.0
10 Ending - Jungle (2503, 1794) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → D Starting - B 120° Hex Map - D 300° 7 10
2 D → P Hex Map - D 120° 16 Space Strip - P 300° 7 14
3 P → H 16 Space Strip - P 120° Hex Map - H 300° 7 15
4 H → I Hex Map - H 60° Hex Map - I 240° 7 11
5 I → E Hex Map - I 60° Hex Map - E 240° 5 6
6 E → Q Hex Map - E 0° 16 Space Strip - Q 180° 8 11
7 Q → N 16 Space Strip - Q 0° Hex Map - N 180° 7 11
8 N → L Hex Map - N 0° Hex Map - L 180° 7 10
9 L → Jungle Hex Map - L 30° Ending - Jungle 240° 3 9


Generated with v11.2.9