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Setup for 3-Player a Game of Quest for El Dorado

Generated on 8/18/2026 1:35:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8493c174d2ed4116b8623d93a1b2c4fd

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 40 cave tokens in stacks of 4
Map Traverse Score: 702
Difficulty: Very Difficult
Map Difficulty Score: 700.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 10 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player Number T Water Blockade 4 X Jungle Blockade 5 U Sand Blockade 2 F Rubble Blockade 3 D Rubble Blockade 6 N Jungle Blockade 1 P H J R L Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
16 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
17 16 Space Strip - R 60° (1x) 33 16 6 0 3 0 6 1 0 0 0 0 0
18 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
19 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 702 414 159
38%
91
22%
20
5%
10
2%
75
18%
10
2%
24
6%
19
5%
6
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (203, -649) 300° (5x) on top -
3 Hex Map - T (318, -546) 300° (5x) 180°, 60° 75.0
4 Blockade - Jungle Blockade 5 (221, -1064) 0° (0x) on top -
5 Hex Map - X (89, -1089) 300° (5x) 120° 69.0
6 Blockade - Sand Blockade 2 (338, -1660) 300° (5x) on top -
7 Hex Map - U (453, -1557) 180° (3x) 60° 77.0
8 Blockade - Rubble Blockade 3 (706, -1473) 240° (4x) on top -
9 Hex Map - F (816, -1090) 180° (3x) 60° 69.0
10 Blockade - Rubble Blockade 6 (1115, -1084) 240° (4x) on top -
11 Hex Map - D (1225, -701) 120° (2x) 68.0
12 Blockade - Jungle Blockade 1 (1131, -683) 180° (3x) on top -
13 Hex Map - N (999, -158) 120° (2x) 300° 49.0
14 16 Space Strip - P (657, 38) 120° (2x) 26.0
15 Hex Map - H (682, 546) 240° (4x) 60° 59.0
16 Hex Map - J (1229, 701) 240° (4x) 60° 58.0
17 16 Space Strip - R (1479, 1050) 60° (1x) 33.0
18 Hex Map - L (1371, 1553) 180° (3x) 30° 69.0
19 Ending - Water (1556, 1875) 30° (1x) - -
20 Tavern - Rubble (618, -368) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 1 2
2 T → X Hex Map - T 180° Hex Map - X 3 4
3 X → U Hex Map - X 120° Hex Map - U 300° 3 7
4 U → F Hex Map - U 60° Hex Map - F 240° 3 4
5 F → D Hex Map - F 60° Hex Map - D 240° 5 7
6 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 4 7
7 D → N Hex Map - D Hex Map - N 180° 3 4
8 N → P Hex Map - N 300° 16 Space Strip - P 120° 8 15
9 P → H 16 Space Strip - P Hex Map - H 180° 4 8
10 H → J Hex Map - H 60° Hex Map - J 240° 5 8
11 J → R Hex Map - J 60° 16 Space Strip - R 240° 4 6
12 R → L 16 Space Strip - R Hex Map - L 180° 4 5
13 L → Water Hex Map - L 30° Ending - Water 240° 3 9


Generated with v11.2.9