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Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/30/2026 4:46:09 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=84f6929756e14ac6abac5de6929d29da

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 392
Difficulty: Very Difficult
Map Difficulty Score: 254.2

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number N Sand Blockade 2 I Rubble Blockade 6 E Water Blockade 4 K Jungle Blockade 1 P H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 392 245 127
52%
46
19%
10
4%
4
2%
41
17%
5
2%
12
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - N (455, 311) 60° (1x) 60° 49.0
4 Blockade - Rubble Blockade 6 (708, 395) 240° (4x) on top -
5 Hex Map - I (818, 778) 180° (3x) 300° 79.0
6 Blockade - Water Blockade 4 (695, 625) 120° (2x) on top -
7 Hex Map - E (316, 1012) 300° (5x) 300° 70.0
8 Blockade - Jungle Blockade 1 (193, 859) 120° (2x) on top -
9 Hex Map - K (-186, 1246) 240° (4x) 240° 62.0
10 16 Space Strip - P (-533, 818) 120° (2x) 180° 26.0
11 Hex Map - H (-834, 307) 120° (2x) 210° 59.0
12 Ending - Jungle (-1019, -15) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 60° Hex Map - N 240° 7 8
2 N → I Hex Map - N 60° Hex Map - I 240° 3 4
3 I → E Hex Map - I 300° Hex Map - E 120° 5 6
4 E → K Hex Map - E 300° Hex Map - K 120° 7 11
5 K → P Hex Map - K 240° 16 Space Strip - P 60° 3 7
6 P → H 16 Space Strip - P 180° Hex Map - H 1 4
7 H → Jungle Hex Map - H 210° Ending - Jungle 60° 3 8


Generated with v11.2.9