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Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/30/2026 1:31:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=854a8e548ee24e6e8e83ff9c8938621e

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 443
Difficulty: Very Difficult
Map Difficulty Score: 245.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player Number R K P D F Jungle Blockade 5 H Rubble Blockade 6 I Jungle Blockade 1 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 300° (5x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 443 260 129
50%
54
21%
15
6%
5
2%
38
15%
7
3%
12
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - R (430, -38) 300° (5x) 180° 33.0
3 Hex Map - K (493, -549) 300° (5x) 180° 62.0
4 16 Space Strip - P (283, -1055) 300° (5x) 120° 26.0
5 Hex Map - D (621, -1254) 180° (3x) 60° 68.0
6 Blockade - Jungle Blockade 5 (1058, -1482) 240° (4x) on top -
7 Hex Map - F (1168, -1099) 300° (5x) 60° 69.0
8 Blockade - Rubble Blockade 6 (1421, -1015) 240° (4x) on top -
9 Hex Map - H (1531, -632) 240° (4x) 60° 59.0
10 Blockade - Jungle Blockade 1 (2014, -938) 240° (4x) on top -
11 Hex Map - I (2124, -555) 60° (1x) 30° 79.0
12 Ending - Water (2309, -233) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 4 5
2 R → K 16 Space Strip - R 180° Hex Map - K 4 7
3 K → P Hex Map - K 180° 16 Space Strip - P 3 8
4 P → D 16 Space Strip - P 120° Hex Map - D 300° 8 15
5 D → F Hex Map - D 60° Hex Map - F 240° 5 8
6 F → H Hex Map - F 60° Hex Map - H 240° 3 5
7 H → I Hex Map - H 60° Hex Map - I 240° 5 10
8 I → Water Hex Map - I 30° Ending - Water 240° 3 6


Generated with v11.1.4