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Setup for 2 Player a Game of Quest for El Dorado

Generated on 4/2/2024 5:45:46 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=85724e493236415f9beb3f6bc53b8d64

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 560
Difficulty: Difficult
Map Difficulty Score: 203.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number L W S U E C J Q N Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
7 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
9 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
11 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 560 355 138
39%
68
19%
15
4%
8
2%
70
20%
7
2%
30
8%
11
3%
8
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - L (501, 233) 60° (1x) 0°, 120° 69.0
3 Hex Map - W (548, 776) 0° (0x) 73.0
4 Hex Map - S (595, 1319) 0° (0x) 300° 55.0
5 Hex Map - U (93, 1553) 120° (2x) 77.0
6 Hex Map - E (49, 2096) 60° (1x) 70.0
7 Hex Map - C (5, 2639) 300° (5x) 41.0
8 Hex Map - J (52, 3182) 180° (3x) 300° 58.0
9 16 Space Strip - Q (-336, 3300) 120° (2x) 300° 26.0
10 Hex Map - N (-721, 3416) 0° (0x) 330° 49.0
11 Ending - Jungle (-906, 3738) 330° (6x) - -
12 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 6 9
2 L → W Hex Map - L Hex Map - W 180° 6 9
3 W → S Hex Map - W Hex Map - S 180° 6 9
4 S → U Hex Map - S 300° Hex Map - U 120° 7 9
5 L → Sand Hex Map - L 120° Tavern - Sand 300° 6 11
6 U → E Hex Map - U Hex Map - E 180° 7 8
7 E → C Hex Map - E Hex Map - C 180° 7 8
8 C → J Hex Map - C Hex Map - J 180° 7 8
9 J → Q Hex Map - J 300° 16 Space Strip - Q 120° 7 9
10 Q → N 16 Space Strip - Q 300° Hex Map - N 120° 7 11
11 N → Jungle Hex Map - N 330° Ending - Jungle 180° 3 6


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