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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/6/2026 6:46:44 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8579f600b6da4ca1b30a3a1d6f41423b

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 16 cave tokens in stacks of 4
Map Traverse Score: 328
Difficulty: Very Difficult
Map Difficulty Score: 249.8

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player 4 - White Player Number L M P Q I Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
6 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
7 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 328 183 100
55%
32
17%
15
8%
4
2%
17
9%
6
3%
9
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - L (409, 389) 60° (1x) 60° 69.0
3 Hex Map - M (818, 778) 240° (4x) 60° 91.0
4 16 Space Strip - P (1362, 861) 180° (3x) 60° 26.0
5 16 Space Strip - Q (1836, 979) 120° (2x) 60° 26.0
6 Hex Map - I (2318, 1170) 0° (0x) 30° 79.0
7 Ending - Jungle (2503, 1492) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 3 5
2 L → M Hex Map - L 60° Hex Map - M 240° 5 6
3 M → P Hex Map - M 60° 16 Space Strip - P 240° 3 6
4 P → Q 16 Space Strip - P 60° 16 Space Strip - Q 240° 1 3
5 Q → I 16 Space Strip - Q 60° Hex Map - I 240° 3 6
6 I → Jungle Hex Map - I 30° Ending - Jungle 240° 3 6


Generated with v11.2.9