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Setup for 2 Player a Game of Quest for El Dorado

Generated on 5/26/2025 12:38:44 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=85d32acd7ff94389a2b58274f724b6d0

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 498
Difficulty: Difficult
Map Difficulty Score: 184.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number M S U X P F G Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 498 281 110
39%
54
19%
19
7%
7
2%
46
16%
7
2%
18
6%
11
4%
9
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - M (455, 311) 60° (1x) 120°, 60° 91.0
3 Hex Map - S (957, 77) 180° (3x) 180° 55.0
4 Hex Map - U (1001, -466) 180° (3x) 120° 77.0
5 Hex Map - X (1503, -700) 120° (2x) 120° 69.0
6 16 Space Strip - P (1887, -816) 300° (5x) 120° 26.0
7 Hex Map - F (2271, -937) 240° (4x) 120° 69.0
8 Hex Map - G (2773, -1171) 240° (4x) 90° 69.0
9 Ending - Water (3143, -1171) 90° (2x) - -
10 Tavern - Rubble (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 7 8
2 M → S Hex Map - M 120° Hex Map - S 300° 4 8
3 S → U Hex Map - S 180° Hex Map - U 7 11
4 U → X Hex Map - U 120° Hex Map - X 300° 7 15
5 M → Rubble Hex Map - M 60° Tavern - Rubble 240° 6 7
6 X → P Hex Map - X 120° 16 Space Strip - P 300° 7 15
7 P → F 16 Space Strip - P 120° Hex Map - F 300° 7 12
8 F → G Hex Map - F 120° Hex Map - G 300° 7 8
9 G → Water Hex Map - G 90° Ending - Water 300° 3 6


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