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Setup for 3-Player a Game of Quest for El Dorado

Generated on 5/22/2026 3:06:00 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8600feabe24d4226b6967d4a8b263d25

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 411
Difficulty: Very Difficult
Map Difficulty Score: 414.0

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number M Rubble Blockade 6 I Sand Blockade 2 K Water Blockade 4 O G Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 411 223 121
54%
23
10%
20
9%
4
2%
35
16%
6
3%
14
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (207, 162) 240° (4x) on top -
3 Hex Map - M (317, 545) 180° (3x) 60° 91.0
4 Blockade - Sand Blockade 2 (524, 707) 240° (4x) on top -
5 Hex Map - I (634, 1090) 180° (3x) 300° 79.0
6 Blockade - Water Blockade 4 (649, 1171) 120° (2x) on top -
7 Hex Map - K (270, 1558) 120° (2x) 240° 62.0
8 16 Space Strip - O (-119, 1439) 240° (4x) 240° 38.0
9 Hex Map - G (-271, 928) 180° (3x) 300° 69.0
10 16 Space Strip - Q (-613, 1124) 120° (2x) 330° 26.0
11 Ending - Water (-646, 1404) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 60° Hex Map - M 240° 1 2
2 M → I Hex Map - M 60° Hex Map - I 240° 1 2
3 I → K Hex Map - I 300° Hex Map - K 120° 3 5
4 K → O Hex Map - K 240° 16 Space Strip - O 60° 7 10
5 O → G 16 Space Strip - O 240° Hex Map - G 60° 1 3
6 G → C Hex Map - G 180° Hex Map - C 3 4
7 G → Q Hex Map - G 300° 16 Space Strip - Q 120° 8 11
8 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 9


Generated with v11.1.11