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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/2/2026 6:28:16 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=86a1c4af59004306bf1976c83b54cdfc

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 337
Difficulty: Moderate
Map Difficulty Score: 154.7

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number G Rubble Blockade 6 D Sand Blockade 2 O Q M Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 337 185 93
50%
23
12%
18
10%
4
2%
31
17%
3
2%
13
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - G (409, 389) 300° (5x) 60° 69.0
4 Blockade - Sand Blockade 2 (662, 473) 240° (4x) on top -
5 Hex Map - D (772, 856) 240° (4x) 300° 68.0
6 16 Space Strip - O (412, 1246) 180° (3x) 38.0
7 16 Space Strip - Q (384, 1598) 300° (5x) 300° 26.0
8 Hex Map - M (-47, 1636) 240° (4x) 270° 91.0
9 Ending - Jungle (-417, 1636) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 3 4
2 G → D Hex Map - G 60° Hex Map - D 240° 4 6
3 D → O Hex Map - D 300° 16 Space Strip - O 120° 3 6
4 O → Q 16 Space Strip - O 16 Space Strip - Q 180° 4 7
5 Q → M 16 Space Strip - Q 300° Hex Map - M 120° 4 5
6 M → Jungle Hex Map - M 270° Ending - Jungle 120° 3 9


Generated with v11.2.6