Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/12/2025 7:51:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=873c2a9824064e20ab6d0a9013d00956

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 351
Difficulty: Moderate
Map Difficulty Score: 167.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number F Water Blockade 4 X Jungle Blockade 1 S Sand Blockade 2 V Rubble Blockade 6 O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 351 211 74
35%
54
26%
10
5%
5
2%
30
14%
6
3%
13
6%
13
6%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (341, -415) 300° (5x) on top -
3 Hex Map - F (456, -312) 300° (5x) 60°, 180° 69.0
4 Blockade - Jungle Blockade 1 (709, -228) 240° (4x) on top -
5 Hex Map - X (819, 155) 180° (3x) 69.0
6 Blockade - Sand Blockade 2 (1180, 173) 180° (3x) on top -
7 Hex Map - S (1048, 698) 0° (0x) 55.0
8 Blockade - Rubble Blockade 6 (1045, 716) 180° (3x) on top -
9 Hex Map - V (913, 1241) 180° (3x) 300° 73.0
10 16 Space Strip - O (553, 1631) 180° (3x) 270° 38.0
11 Ending - Water (226, 1631) 270° (5x) - -
12 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → F Starting - A 120° Hex Map - F 300° 3 5
2 F → X Hex Map - F 60° Hex Map - X 240° 7 12
3 X → S Hex Map - X Hex Map - S 180° 7 14
4 S → V Hex Map - S Hex Map - V 180° 5 9
5 V → O Hex Map - V 300° 16 Space Strip - O 120° 3 5
6 F → Sand Hex Map - F 180° Tavern - Sand 6 7
7 O → Water 16 Space Strip - O 270° Ending - Water 120° 3 7


Generated with v8.1.7