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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/29/2026 9:01:54 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=87aac6751a1a4e108702d04146ca085c

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 463
Difficulty: Moderate
Map Difficulty Score: 170.0

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number N F Q K P G I C Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 463 294 138
47%
57
19%
12
4%
5
2%
50
17%
7
2%
25
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - N (547, 155) 300° (5x) 60° 49.0
3 Hex Map - F (1048, 388) 300° (5x) 60° 69.0
4 16 Space Strip - Q (1344, 659) 240° (4x) 60° 26.0
5 Hex Map - K (1601, 1006) 0° (0x) 60° 62.0
6 16 Space Strip - P (1897, 1277) 60° (1x) 60° 26.0
7 Hex Map - G (2154, 1624) 60° (1x) 120° 69.0
8 Hex Map - I (2656, 1390) 180° (3x) 60° 79.0
9 Hex Map - C (3111, 1701) 0° (0x) 30° 41.0
10 Ending - Water (3296, 2023) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 60° Hex Map - N 240° 5 6
2 N → F Hex Map - N 60° Hex Map - F 240° 7 9
3 F → Q Hex Map - F 60° 16 Space Strip - Q 240° 7 10
4 Q → K 16 Space Strip - Q 60° Hex Map - K 240° 5 9
5 K → P Hex Map - K 60° 16 Space Strip - P 240° 7 15
6 P → G 16 Space Strip - P 60° Hex Map - G 240° 5 9
7 G → I Hex Map - G 120° Hex Map - I 300° 5 6
8 I → C Hex Map - I 60° Hex Map - C 240° 7 11
9 C → Water Hex Map - C 30° Ending - Water 240° 3 6


Generated with v11.2.8