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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/3/2026 12:09:37 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=88f7e37ce71a41c6992434a07c18bea7

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 356
Difficulty: Very Difficult
Map Difficulty Score: 288.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number J Water Blockade 4 F Rubble Blockade 6 G Jungle Blockade 5 M Sand Blockade 2 P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 356 208 86
41%
38
18%
15
7%
5
2%
33
16%
6
3%
25
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (437, -228) 240° (4x) on top -
3 Hex Map - J (547, 155) 240° (4x) 60° 58.0
4 Blockade - Rubble Blockade 6 (984, -73) 240° (4x) on top -
5 Hex Map - F (1094, 310) 180° (3x) 60° 69.0
6 Blockade - Jungle Blockade 5 (1531, 82) 240° (4x) on top -
7 Hex Map - G (1641, 465) 60° (1x) 69.0
8 Blockade - Sand Blockade 2 (1911, 483) 180° (3x) on top -
9 Hex Map - M (1779, 1008) 240° (4x) 91.0
10 16 Space Strip - P (1937, 1513) 240° (4x) 30° 26.0
11 Ending - Jungle (1964, 1800) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 60° Hex Map - J 240° 5 6
2 J → F Hex Map - J 60° Hex Map - F 240° 5 6
3 F → G Hex Map - F 60° Hex Map - G 240° 5 6
4 G → R Hex Map - G 60° 16 Space Strip - R 240° 3 4
5 G → M Hex Map - G Hex Map - M 180° 5 6
6 M → P Hex Map - M 16 Space Strip - P 180° 1 4
7 P → Jungle 16 Space Strip - P 30° Ending - Jungle 240° 3 7


Generated with v11.2.9