Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/25/2026 4:16:38 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8974644b81974e6d988b82e2ae57643a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 6 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 475
Difficulty: Very Difficult
Map Difficulty Score: 434.9

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number H Jungle Blockade 5 K Rubble Blockade 6 N Sand Blockade 2 F Rubble Blockade 3 C Jungle Blockade 1 I Water Blockade 4 O R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 300° (5x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
16 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 475 300 136
45%
56
19%
14
5%
5
2%
58
19%
7
2%
24
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (253, 84) 240° (4x) on top -
3 Hex Map - H (363, 467) 300° (5x) 120° 59.0
4 Blockade - Rubble Blockade 6 (796, 208) 300° (5x) on top -
5 Hex Map - K (911, 311) 240° (4x) 120° 62.0
6 Blockade - Sand Blockade 2 (1252, -104) 300° (5x) on top -
7 Hex Map - N (1367, -1) 0° (0x) 60° 49.0
8 Blockade - Rubble Blockade 3 (1574, 161) 240° (4x) on top -
9 Hex Map - F (1684, 544) 60° (1x) 69.0
10 Blockade - Jungle Blockade 1 (2136, 562) 180° (3x) on top -
11 Hex Map - C (2004, 1087) 180° (3x) 300° 41.0
12 Blockade - Water Blockade 4 (1927, 1012) 120° (2x) on top -
13 Hex Map - I (1548, 1399) 240° (4x) 240° 79.0
14 16 Space Strip - O (1017, 1283) 300° (5x) 300° 38.0
15 16 Space Strip - R (832, 1438) 120° (2x) 330° 33.0
16 Ending - Water (799, 1718) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 60° Hex Map - H 240° 3 7
2 H → K Hex Map - H 120° Hex Map - K 300° 5 11
3 K → N Hex Map - K 120° Hex Map - N 300° 7 11
4 N → F Hex Map - N 60° Hex Map - F 240° 1 3
5 F → C Hex Map - F Hex Map - C 180° 1 2
6 C → I Hex Map - C 300° Hex Map - I 120° 7 11
7 I → O Hex Map - I 240° 16 Space Strip - O 60° 1 2
8 O → R 16 Space Strip - O 300° 16 Space Strip - R 120° 7 12
9 R → Water 16 Space Strip - R 330° Ending - Water 180° 3 6


Generated with v11.1.9