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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/28/2025 5:54:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8b2a39fcdc114a5484a2441c50df4348

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 451
Difficulty: Very Difficult
Map Difficulty Score: 262.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number V S C X Q H M Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
4 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 451 281 102
36%
73
26%
11
4%
7
2%
46
16%
5
2%
18
6%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - V (455, 311) 60° (1x) 0°, 120° 73.0
3 Hex Map - S (502, 854) 180° (3x) 60° 55.0
4 Hex Map - C (1003, 1087) 300° (5x) 120° 41.0
5 Hex Map - X (1459, 775) 300° (5x) 180° 69.0
6 16 Space Strip - Q (1549, 385) 180° (3x) 180° 26.0
7 Hex Map - H (1548, -5) 240° (4x) 180° 59.0
8 Hex Map - M (1501, -548) 300° (5x) 150° 91.0
9 Ending - Water (1686, -870) 150° (3x) - -
10 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 7 11
2 V → S Hex Map - V Hex Map - S 180° 6 9
3 S → C Hex Map - S 60° Hex Map - C 240° 7 9
4 C → X Hex Map - C 120° Hex Map - X 300° 7 11
5 V → Rubble Hex Map - V 120° Tavern - Rubble 300° 6 11
6 X → Q Hex Map - X 180° 16 Space Strip - Q 7 16
7 Q → H 16 Space Strip - Q 180° Hex Map - H 8 14
8 H → M Hex Map - H 180° Hex Map - M 3 7
9 M → Water Hex Map - M 150° Ending - Water 3 6


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