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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/5/2026 8:04:17 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8c5a51ca9ce940f5a4143ea184ec0947

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 394
Difficulty: Very Difficult
Map Difficulty Score: 256.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number K Jungle Blockade 1 O N F Rubble Blockade 6 Q H C Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - C 300° (5x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 394 260 121
47%
49
19%
7
3%
4
2%
49
19%
5
2%
25
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Jungle Blockade 1 (299, 6) 240° (4x) on top -
3 Hex Map - K (409, 389) 180° (3x) 120° 62.0
4 16 Space Strip - O (793, 273) 120° (2x) 60° 38.0
5 Hex Map - N (1229, 542) 0° (0x) 60° 49.0
6 Blockade - Rubble Blockade 6 (1620, 392) 240° (4x) on top -
7 Hex Map - F (1730, 775) 180° (3x) 120° 70.0
8 16 Space Strip - Q (2114, 659) 120° (2x) 180° 26.0
9 Hex Map - H (2177, 148) 60° (1x) 120° 60.0
10 Blockade - Water Blockade 4 (2656, -33) 300° (5x) on top -
11 Hex Map - C (2771, 70) 300° (5x) 90° 42.0
12 Ending - Jungle (3141, 70) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → K Starting - A 60° Hex Map - K 240° 5 8
2 K → O Hex Map - K 120° 16 Space Strip - O 300° 7 10
3 O → N 16 Space Strip - O 60° Hex Map - N 240° 4 6
4 N → F Hex Map - N 60° Hex Map - F 240° 7 8
5 F → Q Hex Map - F 120° 16 Space Strip - Q 300° 7 12
6 Q → H 16 Space Strip - Q 180° Hex Map - H 3 10
7 H → C Hex Map - H 120° Hex Map - C 300° 3 6
8 C → Jungle Hex Map - C 90° Ending - Jungle 300° 3 6


Generated with v11.2.8