Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/26/2026 11:32:25 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8c6bce277635479cb2a57cd8534095e1

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 5 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 436
Difficulty: Very Difficult
Map Difficulty Score: 243.4

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number M Rubble Blockade 3 I Jungle Blockade 1 L Rubble Blockade 6 H Water Blockade 4 F Sand Blockade 2 Q Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
12 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 436 246 120
49%
42
17%
18
7%
6
2%
35
14%
8
3%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (483, -306) 240° (4x) on top -
3 Hex Map - M (593, 77) 60° (1x) 60° 91.0
4 Blockade - Jungle Blockade 1 (892, 83) 240° (4x) on top -
5 Hex Map - I (1002, 466) 180° (3x) 300° 79.0
6 Blockade - Rubble Blockade 6 (971, 469) 120° (2x) on top -
7 Hex Map - L (592, 856) 240° (4x) 300° 69.0
8 Blockade - Water Blockade 4 (607, 937) 120° (2x) on top -
9 Hex Map - H (228, 1324) 0° (0x) 300° 59.0
10 Blockade - Sand Blockade 2 (59, 1093) 120° (2x) on top -
11 Hex Map - F (-320, 1480) 300° (5x) 240° 69.0
12 16 Space Strip - Q (-851, 1364) 120° (2x) 270° 26.0
13 Ending - Water (-1109, 1244) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 60° Hex Map - M 240° 3 4
2 M → I Hex Map - M 60° Hex Map - I 240° 5 6
3 I → L Hex Map - I 300° Hex Map - L 120° 5 8
4 L → H Hex Map - L 300° Hex Map - H 120° 3 8
5 H → F Hex Map - H 300° Hex Map - F 120° 5 11
6 F → Q Hex Map - F 240° 16 Space Strip - Q 60° 1 2
7 Q → Water 16 Space Strip - Q 270° Ending - Water 120° 3 8


Generated with v11.2.9