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Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/28/2025 8:48:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8c9a234bd6074e77baf762c89c4944ce

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
Blue 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 378
Difficulty: Very Difficult
Map Difficulty Score: 258.0

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Blue Player 4 - White Player Number W Jungle Blockade 5 U Rubble Blockade 3 C Jungle Blockade 1 T R O Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
9 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
10 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
11 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
12 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 378 226 73
32%
41
18%
16
7%
6
3%
48
21%
3
1%
15
7%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 5 (391, -150) 240° (4x) on top -
3 Hex Map - W (501, 233) 240° (4x) 0°, 120° 73.0
4 Blockade - Rubble Blockade 3 (589, 251) 180° (3x) on top -
5 Hex Map - U (457, 776) 120° (2x) 240° 77.0
6 Blockade - Jungle Blockade 1 (331, 436) 60° (1x) on top -
7 Hex Map - C (-44, 543) 0° (0x) 300° 41.0
8 Hex Map - T (-546, 777) 300° (5x) 240° 75.0
9 16 Space Strip - R (-797, 424) 240° (4x) 180° 33.0
10 16 Space Strip - O (-819, 72) 180° (3x) 150° 38.0
11 Ending - Jungle (-584, -93) 150° (3x) - -
12 Tavern - Sand (801, 55) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 6 8
2 W → U Hex Map - W Hex Map - U 180° 5 11
3 U → C Hex Map - U 240° Hex Map - C 60° 6 8
4 C → J Hex Map - C 180° Hex Map - J 7 8
5 C → M Hex Map - C 180° Hex Map - M 7 8
6 C → K Hex Map - C 180° Hex Map - K 7 10
7 C → T Hex Map - C 300° Hex Map - T 120° 7 8
8 W → Sand Hex Map - W 120° Tavern - Sand 300° 6 7
9 T → R Hex Map - T 240° 16 Space Strip - R 60° 4 5
10 R → O 16 Space Strip - R 180° 16 Space Strip - O 4 6
11 O → E 16 Space Strip - O 120° Hex Map - E 300° 3 5
12 O → Jungle 16 Space Strip - O 150° Ending - Jungle 3 8


Generated with v6.10.6