Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/9/2025 9:50:04 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8c9ad5e0676b493c9f0e39df3086cdf7

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 347
Difficulty: Easy
Map Difficulty Score: 108.2

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number W Rubble Blockade 3 U Sand Blockade 2 J Jungle Blockade 1 S Water Blockade 4 C Jungle Blockade 5 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 347 233 72
31%
54
23%
8
3%
6
3%
51
22%
3
1%
20
9%
11
5%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Rubble Blockade 3 (299, 6) 240° (4x) on top -
3 Hex Map - W (409, 389) 60° (1x) 0°, 120° 73.0
4 Blockade - Sand Blockade 2 (406, 407) 180° (3x) on top -
5 Hex Map - U (274, 932) 120° (2x) 240° 77.0
6 Blockade - Jungle Blockade 1 (102, 670) 60° (1x) on top -
7 Hex Map - J (-273, 777) 240° (4x) 240° 58.0
8 Blockade - Water Blockade 4 (-307, 281) 60° (1x) on top -
9 Hex Map - S (-682, 388) 0° (0x) 240° 55.0
10 Blockade - Jungle Blockade 5 (-716, -108) 60° (1x) on top -
11 Hex Map - C (-1091, -1) 0° (0x) 210° 41.0
12 Ending - Water (-1276, -323) 210° (4x) - -
13 Tavern - Sand (709, 211) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 3 4
2 W → U Hex Map - W Hex Map - U 180° 5 9
3 U → J Hex Map - U 240° Hex Map - J 60° 5 7
4 J → S Hex Map - J 240° Hex Map - S 60° 5 7
5 S → C Hex Map - S 240° Hex Map - C 60° 5 7
6 W → Sand Hex Map - W 120° Tavern - Sand 300° 6 9
7 C → Water Hex Map - C 210° Ending - Water 60° 3 6


Generated with v8.1.7