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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/23/2026 12:34:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8ce8c3a453e04cddb4e27b345f9ecb58

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 340
Difficulty: Easy
Map Difficulty Score: 120.6

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number N J D F H Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
3 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
5 Hex Map - F 120° (2x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 340 225 97
43%
51
23%
7
3%
5
2%
44
20%
4
2%
17
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - N (455, 311) 120° (2x) 60° 49.0
3 Hex Map - J (910, 622) 0° (0x) 120° 58.0
4 Hex Map - D (1366, 310) 300° (5x) 120° 68.0
5 Hex Map - F (1868, 76) 120° (2x) 120° 69.0
6 Hex Map - H (2324, -236) 240° (4x) 150° 59.0
7 Ending - Jungle (2509, -558) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 60° Hex Map - N 240° 7 8
2 N → J Hex Map - N 60° Hex Map - J 240° 7 8
3 J → D Hex Map - J 120° Hex Map - D 300° 5 11
4 D → F Hex Map - D 120° Hex Map - F 300° 7 11
5 F → H Hex Map - F 120° Hex Map - H 300° 3 7
6 H → Jungle Hex Map - H 150° Ending - Jungle 3 9


Generated with v11.2.9