Originally generated on 3/31/2023 3:23:07 AM EST

A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8e9fb8f237b04b02a7da837ab320b9ed

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Login to save this setup to My GamesPlayer Color | Starting Spots |
---|---|

Blue | 1 & 3 (Starting player) |

Yellow | 2 & 4 |

Is Valid: No: Tile N and Tile Rubble Blockade 3 seem to overlap.

Number of Tiles: 6 tiles + 4 blockades + 12 cave tokens in stacks of 4

Map Traverse Score: 275

Difficulty: Easy

Map Difficulty Score: 51.3

10 Tiles Needed: (note, this is NOT the map order)

- B Starting tile /w Cave Token from Base
- C Hex-Map tile /w Cave Token from Base
- I Hex-Map tile /w Cave Token from Base
- K Hex-Map tile from Base
- N Hex-Map tile from Base
- Water Ending tile from Base
- Jungle Blockade 1 Blockade tile from Base
- Rubble Blockade 3 Blockade tile from Base
- Sand Blockade 2 Blockade tile from Base
- Water Blockade 4 Blockade tile from Base

# | Tile Name | Rotation | Traverse Score |
Number of Spaces |
Jungle Spaces |
Water Spaces |
Mountain Spaces |
Mountain w/ Cave Spaces |
Sand Spaces |
Base Camp Spaces |
Rubble Spaces |
Demon Spaces |
Demon w/ Tunnel Spaces |
Swamp Spaces |
Skulls |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|

1 | Starting - B | 120° (2x) | 38 | 37 | 27 | 4 | 0 | 1 | 4 | 1 | 0 | 0 | 0 | 0 | 0 |

2 | Blockade - Jungle Blockade 1 | 240° (4x) | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |

3 | Hex Map - C | 300° (5x) | 42 | 37 | 6 | 12 | 0 | 1 | 9 | 0 | 9 | 0 | 0 | 0 | 0 |

4 | Blockade - Rubble Blockade 3 | 300° (5x) | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 |

5 | Hex Map - N | 120° (2x) | 49 | 37 | 18 | 9 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 |

6 | Blockade - Sand Blockade 2 | 300° (5x) | 1 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |

7 | Hex Map - I | 120° (2x) | 80 | 37 | 17 | 6 | 5 | 1 | 6 | 1 | 1 | 0 | 0 | 0 | 0 |

8 | Blockade - Water Blockade 4 | 240° (4x) | 1 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |

9 | Hex Map - K | 0° (0x) | 62 | 37 | 33 | 1 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0 |

10 | Ending - Water | 30° (1x) | 0 | 3 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |

TOTALS: | 275 | 192 | 102 53% |
36 19% |
5 3% |
3 2% |
31 16% |
4 2% |
11 6% |
0 0% |
0 0% |
0 0% |
0 0% |

# | Tile Name | Center (start) |
Rotation | Rotated Tile Connn. Angle to Next |
Tile Traverse Score |
---|---|---|---|---|---|

1 | Starting - B | (0, 0) | 120° (2x) | 60° | 38.0 |

2 | Blockade - Jungle Blockade 1 | (391, -150) | 240° (4x) | on top | - |

3 | Hex Map - C | (501, 233) | 300° (5x) | 120° | 42.0 |

4 | Blockade - Rubble Blockade 3 | (888, -104) | 300° (5x) | on top | - |

5 | Hex Map - N | (1003, -1) | 120° (2x) | 120° | 49.0 |

6 | Blockade - Sand Blockade 2 | (1344, -416) | 300° (5x) | on top | - |

7 | Hex Map - I | (1459, -313) | 120° (2x) | 60° | 80.0 |

8 | Blockade - Water Blockade 4 | (1804, -385) | 240° (4x) | on top | - |

9 | Hex Map - K | (1914, -2) | 0° (0x) | 30° | 62.0 |

10 | Ending - Water | (2099, 320) | 30° (1x) | - | - |

# | Info | From Tile Name | From Rotated Tile Conn. Angle |
To Tile Name | To Rotated Tile Conn. Angle |
Travel Connections |
Total Levels |
---|---|---|---|---|---|---|---|

1 | B → C | Starting - B | 60° | Hex Map - C | 240° | 7 | 8 |

2 | C → N | Hex Map - C | 120° | Hex Map - N | 300° | 7 | 8 |

3 | N → I | Hex Map - N | 120° | Hex Map - I | 300° | 7 | 10 |

4 | I → K | Hex Map - I | 60° | Hex Map - K | 240° | 7 | 10 |

5 | K → Water | Hex Map - K | 30° | Ending - Water | 240° | 3 | 8 |