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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/26/2026 10:13:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=8f59352ca57d48c3b930966dff695d52

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 1 blockades
Map Traverse Score: 269
Difficulty: Easy
Map Difficulty Score: 90.5

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number Q F P C H Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
4 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 269 184 65
35%
51
28%
4
2%
4
2%
34
18%
3
2%
23
13%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 16 Space Strip - Q (430, -38) 120° (2x) 120° 26.0
3 Hex Map - F (768, -237) 240° (4x) 180° 70.0
4 16 Space Strip - P (649, -743) 120° (2x) 120° 26.0
5 Hex Map - C (987, -942) 120° (2x) 60° 42.0
6 Blockade - Rubble Blockade 6 (1332, -1014) 240° (4x) on top -
7 Hex Map - H (1442, -631) 240° (4x) 90° 60.0
8 Ending - Water (1812, -631) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 120° 16 Space Strip - Q 300° 5 7
2 Q → F 16 Space Strip - Q 120° Hex Map - F 300° 8 11
3 F → P Hex Map - F 180° 16 Space Strip - P 4 6
4 P → C 16 Space Strip - P 120° Hex Map - C 300° 8 15
5 C → H Hex Map - C 60° Hex Map - H 240° 7 11
6 H → Water Hex Map - H 90° Ending - Water 300° 3 7


Generated with v11.2.9