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Setup for 2 Player a Game of Quest for El Dorado

Generated on 6/23/2025 6:44:42 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=90188b8c448e4b1ca4b68ae673cd31a4

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
White 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 238
Difficulty: Difficult
Map Difficulty Score: 188.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - White Player 3 - Blue Player 4 - White Player Number V Sand Blockade 2 X Jungle Blockade 1 S Rubble Blockade 6 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 238 157 60
38%
44
28%
3
2%
4
3%
19
12%
4
3%
4
3%
13
8%
6
4%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (529, -384) 240° (4x) on top -
3 Hex Map - V (639, -1) 120° (2x) 120°, 180° 73.0
4 Blockade - Jungle Blockade 1 (1164, -104) 300° (5x) on top -
5 Hex Map - X (1279, -1) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 6 (1808, -385) 240° (4x) on top -
7 Hex Map - S (1918, -2) 60° (1x) 30° 55.0
8 Ending - Water (2103, 320) 30° (1x) - -
9 Tavern - Rubble (639, -351) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 1 2
2 V → X Hex Map - V 120° Hex Map - X 300° 1 2
3 X → S Hex Map - X 60° Hex Map - S 240° 1 4
4 V → Rubble Hex Map - V 180° Tavern - Rubble 6 11
5 S → Water Hex Map - S 30° Ending - Water 240° 3 7


Generated with v6.9.3