Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/26/2026 6:11:37 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9070af6e94e64ebb82866334d1676221

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 434
Difficulty: Very Difficult
Map Difficulty Score: 233.9

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Blue Player 4 - Red Player Number O M L Sand Blockade 2 H Rubble Blockade 3 J Water Blockade 4 R C Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Water 270° (5x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 434 260 103
40%
47
18%
18
7%
6
2%
53
20%
7
3%
26
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - O (338, -194) 120° (2x) 60° 38.0
3 Hex Map - M (682, 231) 240° (4x) 60° 91.0
4 Blockade - Sand Blockade 2 (1119, 3) 240° (4x) on top -
5 Hex Map - L (1229, 386) 300° (5x) 60° 69.0
6 Blockade - Rubble Blockade 3 (1666, 158) 240° (4x) on top -
7 Hex Map - H (1776, 541) 120° (2x) 0° 59.0
8 Blockade - Water Blockade 4 (1773, 559) 180° (3x) on top -
9 Hex Map - J (1641, 1084) 0° (0x) 300° 58.0
10 16 Space Strip - R (1299, 1280) 120° (2x) 240° 33.0
11 Hex Map - C (955, 853) 240° (4x) 270° 41.0
12 Ending - Water (585, 853) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → O Starting - A 120° 16 Space Strip - O 300° 8 10
2 O → M 16 Space Strip - O 60° Hex Map - M 240° 3 5
3 M → L Hex Map - M 60° Hex Map - L 240° 5 7
4 L → H Hex Map - L 60° Hex Map - H 240° 3 6
5 H → J Hex Map - H 0° Hex Map - J 180° 5 8
6 J → R Hex Map - J 300° 16 Space Strip - R 120° 6 8
7 R → C 16 Space Strip - R 240° Hex Map - C 60° 3 4
8 C → Water Hex Map - C 270° Ending - Water 120° 3 6


Generated with v11.2.9