Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/2/2025 10:11:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=90b0c273205e4f28a9441cedb7f15547

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 506
Difficulty: Difficult
Map Difficulty Score: 200.2

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number I Water Blockade 4 X Jungle Blockade 1 Q U G Rubble Blockade 3 T Rubble Blockade 6 D Sand Blockade 2 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
12 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Sand 300° (5x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 506 286 121
42%
47
16%
18
6%
8
3%
54
19%
5
2%
8
3%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - I (409, 389) 300° (5x) 120°, 300° 79.0
4 Blockade - Jungle Blockade 1 (842, 130) 300° (5x) on top -
5 Hex Map - X (957, 233) 240° (4x) 60° 69.0
6 16 Space Strip - Q (1299, 426) 60° (1x) 60° 26.0
7 Hex Map - U (1602, 695) 240° (4x) 77.0
8 Blockade - Rubble Blockade 3 (1872, 713) 180° (3x) on top -
9 Hex Map - G (1740, 1238) 60° (1x) 69.0
10 Blockade - Rubble Blockade 6 (1737, 1256) 180° (3x) on top -
11 Hex Map - T (1605, 1781) 240° (4x) 300° 75.0
12 Blockade - Sand Blockade 2 (1436, 1550) 120° (2x) on top -
13 Hex Map - D (1057, 1937) 240° (4x) 330° 68.0
14 Ending - Jungle (872, 2259) 330° (6x) - -
15 Tavern - Sand (109, 567) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 60° Hex Map - I 240° 5 6
2 I → X Hex Map - I 120° Hex Map - X 300° 5 9
3 X → Q Hex Map - X 60° 16 Space Strip - Q 240° 8 17
4 Q → U 16 Space Strip - Q 60° Hex Map - U 240° 7 8
5 U → G Hex Map - U Hex Map - G 180° 5 7
6 G → T Hex Map - G Hex Map - T 180° 3 4
7 T → D Hex Map - T 300° Hex Map - D 120° 3 5
8 I → Sand Hex Map - I 300° Tavern - Sand 120° 6 7
9 D → Jungle Hex Map - D 330° Ending - Jungle 180° 3 7


Generated with v8.1.6