Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 4/4/2026 3:15:12 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=91277070988a45e2856203e11807164a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades
Map Traverse Score: 443
Difficulty: Very Difficult
Map Difficulty Score: 226.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number P I C Rubble Blockade 3 Q H E Sand Blockade 2 M Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - I 180° (3x) 80 37 17 6 5 1 6 1 1 0 0 0 0
4 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 120° (2x) 42 37 6 12 0 1 9 0 9 0 0 0 0
6 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - H 60° (1x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - E 300° (5x) 71 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - M 60° (1x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 443 260 106
41%
55
21%
18
7%
6
2%
44
17%
4
2%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 16 Space Strip - P (388, 115) 60° (1x) 60° 26.0
3 Hex Map - I (599, 540) 180° (3x) 300° 80.0
4 Blockade - Rubble Blockade 3 (568, 543) 120° (2x) on top -
5 Hex Map - C (189, 930) 120° (2x) 240° 42.0
6 16 Space Strip - Q (-250, 658) 120° (2x) 300° 26.0
7 Hex Map - H (-727, 618) 60° (1x) 240° 60.0
8 Blockade - Sand Blockade 2 (-945, 434) 60° (1x) on top -
9 Hex Map - E (-1320, 541) 300° (5x) 180° 71.0
10 Blockade - Water Blockade 4 (-1417, 23) 0° (0x) on top -
11 Hex Map - M (-1549, -2) 60° (1x) 210° 92.0
12 Ending - Jungle (-1734, -324) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 7 12
2 P → I 16 Space Strip - P 60° Hex Map - I 240° 3 7
3 I → C Hex Map - I 300° Hex Map - C 120° 5 6
4 C → Q Hex Map - C 240° 16 Space Strip - Q 60° 4 6
5 Q → H 16 Space Strip - Q 300° Hex Map - H 120° 3 7
6 H → E Hex Map - H 240° Hex Map - E 60° 3 5
7 E → M Hex Map - E 180° Hex Map - M 3 4
8 M → Jungle Hex Map - M 210° Ending - Jungle 60° 3 6


Generated with v11.1.5