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Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/10/2026 1:54:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=912bc7ee126e4902aaf5a6eb5bb989f7

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 288
Difficulty: Moderate
Map Difficulty Score: 129.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player 4 - Red Player Number Q F J Water Blockade 4 N Jungle Blockade 1 C Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 288 207 79
38%
45
22%
5
2%
4
2%
40
19%
4
2%
30
14%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (338, 430) 300° (5x) 60° 26.0
3 Hex Map - F (682, 855) 180° (3x) 120° 69.0
4 Blockade - Water Blockade 4 (977, 362) 300° (5x) on top -
5 Hex Map - J (1092, 465) 180° (3x) 60° 58.0
6 Blockade - Jungle Blockade 1 (1391, 471) 240° (4x) on top -
7 Hex Map - N (1501, 854) 240° (4x) 60° 49.0
8 Blockade - Rubble Blockade 3 (1800, 860) 240° (4x) on top -
9 Hex Map - C (1910, 1243) 300° (5x) 30° 41.0
10 Ending - Jungle (2095, 1565) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 3 5
2 Q → F 16 Space Strip - Q 60° Hex Map - F 240° 3 6
3 F → J Hex Map - F 120° Hex Map - J 300° 5 8
4 J → N Hex Map - J 60° Hex Map - N 240° 5 6
5 N → C Hex Map - N 60° Hex Map - C 240° 5 6
6 C → Jungle Hex Map - C 30° Ending - Jungle 240° 3 6


Generated with v11.2.6