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Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/31/2026 1:38:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9258e1b92369484b9982098469cb6e77

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 524
Difficulty:
Map Difficulty Score: 1,170.3

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number O L H Sand Blockade 2 F Jungle Blockade 1 I Water Blockade 4 M Jungle Blockade 5 D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Sand Blockade 2 120° (2x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - F 240° (4x) 70 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - M 240° (4x) 92 37 18 4 8 1 2 1 3 0 0 0 0
12 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 524 283 136
48%
52
18%
24
8%
7
2%
39
14%
8
3%
17
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - O (406, 317) 0° (0x) 0° 38.0
3 Hex Map - L (769, 705) 180° (3x) 300° 70.0
4 Blockade - Sand Blockade 2 (508, 318) 120° (2x) on top -
5 Hex Map - H (129, 705) 300° (5x) 300° 60.0
6 Blockade - Jungle Blockade 1 (190, 864) 120° (2x) on top -
7 Hex Map - F (-189, 1251) 240° (4x) 300° 70.0
8 Blockade - Water Blockade 4 (-450, 864) 120° (2x) on top -
9 Hex Map - I (-829, 1251) 240° (4x) 0° 80.0
10 Blockade - Jungle Blockade 5 (-377, 1269) 180° (3x) on top -
11 Hex Map - M (-509, 1794) 240° (4x) 60° 92.0
12 Blockade - Rubble Blockade 6 (20, 1410) 240° (4x) on top -
13 Hex Map - D (130, 1793) 240° (4x) 90° 69.0
14 Ending - Water (500, 1793) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 3 4
2 O → L 16 Space Strip - O 0° Hex Map - L 180° 1 5
3 L → H Hex Map - L 300° Hex Map - H 120° 1 4
4 H → F Hex Map - H 300° Hex Map - F 120° 1 3
5 F → I Hex Map - F 300° Hex Map - I 120° 1 3
6 I → M Hex Map - I 0° Hex Map - M 180° 1 2
7 M → D Hex Map - M 60° Hex Map - D 240° 1 4
8 D → Water Hex Map - D 90° Ending - Water 300° 3 6


Generated with v11.2.9