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Setup for 4 Player a Game of Quest for El Dorado

Generated on 10/22/2025 7:57:32 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=92de7bad100743da8ae496996f57d2f5

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 383
Difficulty: Moderate
Map Difficulty Score: 144.2

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number L Jungle Blockade 1 V Jungle Blockade 5 E Sand Blockade 2 S Rubble Blockade 3 W Water Blockade 4 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 383 233 101
43%
50
21%
12
5%
6
3%
29
12%
7
3%
10
4%
13
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (387, -337) 300° (5x) on top -
3 Hex Map - L (502, -234) 300° (5x) 60°, 180° 69.0
4 Blockade - Jungle Blockade 5 (847, -306) 240° (4x) on top -
5 Hex Map - V (957, 77) 60° (1x) 73.0
6 Blockade - Sand Blockade 2 (1045, 95) 180° (3x) on top -
7 Hex Map - E (913, 620) 180° (3x) 70.0
8 Blockade - Rubble Blockade 3 (1092, 638) 180° (3x) on top -
9 Hex Map - S (960, 1163) 0° (0x) 55.0
10 Blockade - Water Blockade 4 (1139, 1181) 180° (3x) on top -
11 Hex Map - W (1007, 1706) 0° (0x) 30° 73.0
12 Ending - Jungle (1192, 2028) 30° (1x) - -
13 Tavern - Sand (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 120° Hex Map - L 300° 7 10
2 L → V Hex Map - L 60° Hex Map - V 240° 6 11
3 V → E Hex Map - V Hex Map - E 180° 5 7
4 E → S Hex Map - E Hex Map - S 180° 5 7
5 S → W Hex Map - S Hex Map - W 180° 6 8
6 L → Sand Hex Map - L 180° Tavern - Sand 6 10
7 W → Jungle Hex Map - W 30° Ending - Jungle 240° 3 6


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