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Setup for 4-Player a Game of Quest for El Dorado

Generated on 9/8/2026 11:20:42 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=9335a587cde54e7984a6807bd781adde

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
White 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades
Map Traverse Score: 347
Difficulty: Difficult
Map Difficulty Score: 201.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Blue Player 2 - Yellow Player 3 - White Player 4 - Red Player Number G Jungle Blockade 5 F Water Blockade 4 P D L Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - D 0° (0x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 347 207 107
52%
39
19%
11
5%
5
2%
25
12%
7
3%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Jungle Blockade 5 (433, -259) 300° (5x) on top -
3 Hex Map - G (548, -156) 60° (1x) 70.0
4 Blockade - Water Blockade 4 (818, -138) 180° (3x) on top -
5 Hex Map - F (686, 387) 300° (5x) 60° 70.0
6 16 Space Strip - P (1230, 470) 180° (3x) 60° 26.0
7 Hex Map - D (1639, 780) 0° (0x) 60° 69.0
8 Blockade - Rubble Blockade 3 (2076, 552) 240° (4x) on top -
9 Hex Map - L (2186, 935) 60° (1x) 90° 70.0
10 Ending - Jungle (2556, 935) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → R Starting - B 120° 16 Space Strip - R 300° 3 4
2 B → G Starting - B 120° Hex Map - G 300° 5 6
3 G → F Hex Map - G Hex Map - F 180° 5 6
4 F → P Hex Map - F 60° 16 Space Strip - P 240° 3 8
5 P → D 16 Space Strip - P 60° Hex Map - D 240° 3 4
6 D → L Hex Map - D 60° Hex Map - L 240° 4 8
7 L → Jungle Hex Map - L 90° Ending - Jungle 300° 3 8


Generated with v11.2.9