Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 9/21/2025 5:47:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=93dbb54a7a294a8d84c96dabd629f25a

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Very Difficult map.
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 11 tiles + 5 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 587
Difficulty: Very Difficult
Map Difficulty Score: 731.0

17 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number N Jungle Blockade 1 U Rubble Blockade 6 X Water Blockade 4 Q T I Rubble Blockade 3 G Sand Blockade 2 P L Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 16 Space Strip - Q 60° (1x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
12 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
16 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
17 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 587 339 147
43%
59
17%
18
5%
8
2%
61
18%
8
2%
13
4%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (525, -103) 300° (5x) on top -
3 Hex Map - N (640, 0) 300° (5x) 180°, 60° 49.0
4 Blockade - Rubble Blockade 6 (998, -518) 0° (0x) on top -
5 Hex Map - U (866, -543) 300° (5x) 60° 77.0
6 Blockade - Water Blockade 4 (1303, -771) 240° (4x) on top -
7 Hex Map - X (1413, -388) 180° (3x) 60° 69.0
8 16 Space Strip - Q (1663, -39) 60° (1x) 26.0
9 Hex Map - T (1555, 464) 0° (0x) 300° 75.0
10 Blockade - Rubble Blockade 3 (1616, 623) 120° (2x) on top -
11 Hex Map - I (1237, 1010) 180° (3x) 240° 79.0
12 Blockade - Sand Blockade 2 (1157, 592) 60° (1x) on top -
13 Hex Map - G (782, 699) 300° (5x) 300° 69.0
14 16 Space Strip - P (485, 1204) 240° (4x) 240° 26.0
15 Hex Map - L (-35, 1317) 180° (3x) 270° 69.0
16 Ending - Jungle (-405, 1317) 270° (5x) - -
17 Tavern - Rubble (940, 178) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 3 4
2 N → U Hex Map - N 180° Hex Map - U 3 5
3 U → X Hex Map - U 60° Hex Map - X 240° 5 9
4 X → Q Hex Map - X 60° 16 Space Strip - Q 240° 5 12
5 Q → T 16 Space Strip - Q Hex Map - T 180° 4 6
6 N → Rubble Hex Map - N 60° Tavern - Rubble 240° 6 7
7 T → I Hex Map - T 300° Hex Map - I 120° 1 2
8 I → G Hex Map - I 240° Hex Map - G 60° 6 7
9 G → F Hex Map - G 180° Hex Map - F 5 7
10 G → P Hex Map - G 300° 16 Space Strip - P 120° 1 2
11 P → L 16 Space Strip - P 240° Hex Map - L 60° 3 8
12 L → Jungle Hex Map - L 270° Ending - Jungle 120° 3 8


Generated with v7.1.2